Card Type / HP / Stage:Metal Psychic / 100 / Stage 2
Card Text:Poke-POWEREnergy Jump Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Gardevoir is affected by a Special Condition.
Attack 1:[1M] Psychic Rage Choose 1 of your opponent's Pokemon. This attack does 10 damage for each damage counter on Gardevoir to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2:[2P] Black Magic (10+) Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokemon.
Weakness / Resistance / Retreat Cost:P / None / 2
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